Begehbare Bereiche in Inferno, Mirage, Nuke, Train und Vertigo für den Modus Rückeroberung angepasst. [ KARTEN ] Guard – Radar aktualisiert. Elysion. Valve hat ein neues CS:GO Update veröffentlicht. Darin wird die Karte Nuke überarbeitet und verändert. Valve hat für Counter-Strike: Global Offensive ein neues Update veröffentlicht. Das verbessert die Maps Nuke, Cobblestone, Mirage und Cache.
Große Änderungen an Nuke und Canals, Shotgun-Streuung überarbeitetEs war damit zu rechnen, dass Valve das aktuelle Beta Update mit den Änderungen an Nuke, der überarbeiteten Nacken-Hitbox und den. Mit dem ersten großen CS:GO Update im Jahr hat Valve massive Änderungen an Nuke und Canals vorgenommen. Außerdem wurde. Valve hat ein neues CS:GO Update veröffentlicht. Darin wird die Karte Nuke überarbeitet und verändert.
Csgo Nuke Update VideoWas CS:GO really better before? (Oldest 2011 CS:GO)
The leisure Csgo Nuke Update gaming Csgo Nuke Update furniture might be so. - CobblestoneDadurch sollen die seltenen Fälle mit falschem Ergebnis adressiert werden.
Hell has a door leading to the Ramp area which means the Defenders can get to that area first as well. The second Bombsite of the map can be found down the Ramp which is on the opposite side of the map to the Main entrance to Site A.
The Ramp has various hiding positions around it which Defenders can use to keep Attackers at bay. This includes the Big Box, a Boost spot, a Stack of boxes, and also a Headshot spot behind the Ramp.
There is another potential entrance to Site B via Secret which is a staircase that leads from Outside down into the Tunnels of Site B.
B Site itself is set in a large empty room with very little cover. From the Tunnels, there are double Doors that lead into the room and further along, there is also a smashable Window.
The first left inside Secret also leads to the Back Vents where the Vent leads out onto and also the Decon room with a single door connecting to B Site.
Bombsite B is currently available in CS:GO wingman 2v2 Mode. The Bombsite B double Doors only open when a player is within the range which is something that Defenders can use to their advantage.
A Defender can rush to the Secret entrance behind Garage and hide in the Back Vents or in the cubby hole behind the Doors to kill any Attackers who try to use Secret to enter Site B.
If no one does but the Attackers are on Site B anyway, the defender can throw a flashbang onto the site by opening the doors and quickly kill the enemies there.
Using a surprise attack is also good for making the enemies leave the site for a few seconds to delay them.
Using the Boost point allows a player to have a better view of the area and peak over the wall to see if Attackers are coming from Control.
Another player could also be set-up at the Headshot point to grab a quick kill or they could be using the Big Box instead.
It can be good to have two players here but this area usually only needs one player if another defender is on Heaven.
The player at the Boost point could throw a Molotov, smoke, or flashbang towards Control when they hear the Attackers push, it delays them and should allow for a quick kill or two.
Inside B Site, however, the space is limited for cover but there is a good hiding spot on the site. Next to the Window is a small cubby hole known as Dark due to it being extremely dark and often requiring a closer check unless players know the map well.
Dark allows a player to hide there if desired and makes it easy to throw a Molotov at the entrance to delay Attackers approaching then run through the pre-smashed Window to reposition somewhere else.
Alternatively, grenades are also very useful on this map due to the close quarters and are perfect for either killing Attackers on Site B or forcing them to retreat.
There are different strategies for Attacking Site B but having a player on the Silo is beneficial regardless of strategy.
It can allow them to provide cover for a player trying to rush to Secret so they can get access to the Tunnels. Having a player on Silo also provides your team with needed information about where the Defenders are.
For attacking Site A, there are many different potential strategies including rushing the site with smoke grenades.
However, the area Outside of the entrance to the Ramp also needs to be dealt with. So, using a flashbang here can be useful and a generic one can be thrown towards the left side of the Ramp to catch most positions there with it.
Always be sure to check the Boost spot however and next to the Big Box as well. New Dota 2 Guides. League of Legends Fan Art.
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A new route up the exterior of Locker Room to Catwalk gives Terrorists yet another way to sneak up on Counter-Terrorists.
The entire Outside area features reconfigured cover spots that work to even the score between teams. Additionally, all player spawn points have been moved closer to the action.
The primary goal of redesigning the art for Nuke was to modernize and improve the graphical fidelity of the game and improve gameplay by enhancing readability of enemy players.
After studying reference of actual nuclear sites, we decided a clean institutional aesthetic would achieve this goal, and allow us to build a believable in-game setting.
World detail has significantly increased, and a massive modular system of pipes, I-beams, HVAC, and numerous heavy industrial building pieces are now available to community map-makers.
Player map callouts are also more specific and understandable since each location in the map has been given a clearly-defined purpose in the facility.
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Introducing Operation Broken Fang.